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Achilles Kameas

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Publications by Achilles Kameas (bibliography)

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» 2007 «

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Streitz, Norbert A., Kameas, Achilles and Mavrommati, Irene (eds.) (2007): The Disappearing Computer: Interaction Design, System Infrastructures and Applications for Smart Environments. Heidelberg, Germany, Springer Publishers, LNCS 4500,
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"The-computer-as-we-know-it" will have no role in our future everyday lives. This is the position taken in this book which elaborates how it will be replaced by a new generation of technologies, moving computing off the desktop and ultimately integrating it with real world objects and everyday environments. Computing becomes thus an inseparable part of our everyday activities while simultaneously disappearing into the background. It becomes a ubiquitous utility taking on a role similar to electricity – an enabling but invisible and pervasive medium revealing its functionality on request in an unobtrusive way and supporting people’s everyday activities. As members of the Steering Group of the EU-funded "Disappearing Computer" research initiative, the editors of this book successfully assembled a collection of 13 elaborate chapters and three forewords that address the issues and challenges in this area. All authors are prominent researchers who set out investigating, developing and deploying future, people-centered smart environments. This book provides a unique combination of concepts, methods and prototypes of ubiquitous and pervasive computing reflecting the current interest in smart environments and ambient intelligence.

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Mavrommati, Irene and Kameas, Achilles (2007): Crisis Rooms Are Ambient Intelligence Digital Territories. In: Stephanidis, Constantine (ed.) Universal Access in Human-Computer Interaction. Ambient Interaction, 4th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2007 Held as Part of HCI International 2007 Beijing, China, July 22-27, 2007 Proceedings, Part II July 22-27, 2007, Beijing, China. pp. 151-157. Available online

» 2005 «

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Christopoulou, Eleni and Kameas, Achilles (2005): GAS Ontology: An ontology for collaboration among ubiquitous computing devices. In International Journal of Human-Computer Studies, 62 (5) pp. 664-685

The vision of ubiquitous computing is that the addition of computation and communication abilities to the artefacts that surround people will enable the users to set up their living spaces in a way that will serve them best minimising at the same time the required human intervention. The ontologies can help us to address some key issues of ubiquitous computing environments such as knowledge representation, semantic interoperability and service discovery. The GAS Ontology is an ontology that was developed in order to describe the semantics of the basic concepts of a ubiquitous computing environment and define their inter-relations. The basic goal of this ontology is to provide a common language for the communication and collaboration among the heterogeneous devices that constitute these environments. The GAS Ontology also supports the service discovery mechanism that a ubiquitous computing environment requires. In this paper, we present the GAS Ontology as well as the design challenges that we faced and the way that we handled them. In order to select the language and the tool that we used for the development of the GAS Ontology, we designed a prototype ontology and evaluated a number of languages and tools. The ontology development tool that proved to be the most suitable from this evaluation was Protege-2000. We also present how we use the GAS Ontology in our eGadgets project achieving semantic interoperability and service discovery. Finally, we present the GAS Ontology manager, which runs on each device, manages the device's ontology and processes the knowledge that each device acquires over time.

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Kameas, Achilles and Mavrommati, Irene (2005): Extrovert gadgets. In Communications of the ACM, 48 (3) p. 69

» 2004 «

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Mavrommati, Irene, Kameas, Achilles and Markopoulos, Panos (2004): An editing tool that manages device associations in an in-home environment. In Personal and Ubiquitous Computing, 8 (3) pp. 255-263

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Christopoulou, Eleni and Kameas, Achilles (2004): Using Ontologies to Address Key Issues in Ubiquitous Computing Systems. In: Markopoulos, Panos, Eggen, Berry, Aarts, Emile H. L. and Crowley, James L. (eds.) EUSAI 2004 - Ambient Intelligence - Second European Symposium November 8-11, 2004, Eindhoven, The Netherlands. pp. 13-24. Available online

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Goumopoulos, Christos, Christopoulou, Eleni, Drossos, Nikos and Kameas, Achilles (2004): The PLANTS System: Enabling Mixed Societies of Communicating Plants and Artefacts. In: Markopoulos, Panos, Eggen, Berry, Aarts, Emile H. L. and Crowley, James L. (eds.) EUSAI 2004 - Ambient Intelligence - Second European Symposium November 8-11, 2004, Eindhoven, The Netherlands. pp. 184-195. Available online

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Markopoulos, Panos, Mavrommati, Irene and Kameas, Achilles (2004): End-User Configuration of Ambient Intelligence Environments: Feasibility from a User Perspective. In: Markopoulos, Panos, Eggen, Berry, Aarts, Emile H. L. and Crowley, James L. (eds.) EUSAI 2004 - Ambient Intelligence - Second European Symposium November 8-11, 2004, Eindhoven, The Netherlands. pp. 243-254. Available online

» 2003 «

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Mavrommati, Irene and Kameas, Achilles (2003): The evolution of objects into hyper-objects: will it be mostly harmless?. In Personal and Ubiquitous Computing, 7 (3) pp. 176-181

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Kameas, Achilles, Bellis, Stephen J., Mavrommati, Irene, Delaney, Kieran, Colley, Martin and Pounds-Cornish, Anthony (2003): An Architecture that Treats Everyday Objects as Communicating Tangible Components. In: PerCom03 - Proceedings of the First IEEE International Conference on Pervasive Computing and Communications March 23-26, 2003, Fort Worth, Texas, USA. pp. 115-. Available online

» 1997 «

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Diplas, C. N., Kameas, Achilles and Pintelas, Panayiotis E. (1997): The interactive specification workspace: Specifying and designing the interaction issues of virtual reality training environments from within. In: Harrison, Michael D. and Torres, Juan Carlos (eds.) DSV-IS 1997 - Design, Specification and Verification of Interactive Systems97, Proceedings of the Fourth International Eurographics Workshop June 4-6, 1997, Granada, Spain. pp. 241-256.

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Changes to this page (author)

17 Feb 2010: Enabled abstracts to be shown on Achilles Kameas's author page.
24 Aug 2009: Author was edited
17 Aug 2009: Author was edited
20 Jul 2009: Author was edited
04 Jun 2009: Author was edited
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08 Aug 2007: Author was added to the bibliography (approved by an editor)
27 Jun 2007: Author was added to the bibliography

Publication statistics

Publication period:1997-2007
Publication count:11
Number of co-authors:12



Productive colleagues

Achilles Kameas's 3 most productive colleagues in number of publications:

Panos Markopoulos:66
Norbert A. Streitz:44
Irene Mavrommati:8


Collaboration count

Number of publications with 3 favourite co-authors:

Irene Mavrommati:7
Eleni Christopoulou:3
Panos Markopoulos:2

 

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Learn more about Achilles Kameas:
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Mar 21

Software design is the act of determining the user's experience with a piece of software. It has nothing to do with how the code works inside, or how big or small the code is. The designer's task is to specify completely and unambiguously the user's whole experience.

-- David Liddle, From Bringing Design to Software, edited by Terry Winograd, 1996

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