No description available of Aaron Marcus...Marcus, Aaron (2007): Taxonomies to tax the couch-potato's cortex. In Interactions, 14 (1) pp. 50-51
Marcus, Aaron (2007): Happy birthday!: CHI at 25. In Interactions, 14 (2) pp. 42-43
Marcus, Aaron (2007): Big spaces, big lives, big challenges. In Interactions, 14 (3) pp. 46-47
Marcus, Aaron (2007): Fun! fun! fun! in the user experience we just wanna have fun...don't we?. In Interactions, 14 (4) pp. 48-ff
Marcus, Aaron (2007): Am I pushing your buttons?. In Interactions, 14 (5) pp. 44-45
Marcus, Aaron (2007): The sun rises in the east. In Interactions, 14 (6) pp. 52-53
Marcus, Aaron (2007): m-LoCoS UI: A Universal Visible Language for Global Mobile Communication. In: Jacko, Julie A. (ed.) HCI International 2007 - 12th International Conference - Part III 2007. pp. 144-153. Available online
Marcus, Aaron and Alexander, Chava (2007): User Validation of Cultural Dimensions of a Website Design. In: Aykin, Nuray M. (ed.) UI-HCII 2007 - Second International Conference on Usability and Internationalization - Part II July 22-27, 2007, Beijing, China. pp. 160-167. Available online
Marcus, Aaron and Perez, Angel (2007): m-YouTube Mobile UI: Video Selection Based on Social Influence. In: Jacko, Julie A. (ed.) HCI International 2007 - 12th International Conference - Part III 2007. pp. 926-932. Available online
Marcus, Aaron (2006): Dashboards in your future. In Interactions, 13 (1) pp. 48-60
Marcus, Aaron (2006): Visualizing the future of information visualization. In Interactions, 13 (2) pp. 42-43
Marcus, Aaron (2006): CHI at the movies and on tv. In Interactions, 13 (3) pp. 54-ff
Marcus, Aaron (2006): Wit and wisdom: where do we turn for advice?. In Interactions, 13 (4) pp. 52-53
Marcus, Aaron and Gasperini, Jim (2006): Almost dead on arrival: a case study of non-user-centered design for a police emergency-response system. In Interactions, 13 (5) pp. 12-18
Marcus, Aaron (2006): From KidCHI to BabyCHI. In Interactions, 13 (5) pp. 52-53
Marcus, Aaron (2006): SeniorCHI: the geezers are coming!. In Interactions, 13 (6) pp. 48-49
Marcus, Aaron (2006): Cross-Cultural User-Experience Design. In: Barker-Plummer, Dave, Cox, Richard and Swoboda, Nik (eds.) Diagrams 2006 - Diagrammatic Representation and Inference - 4th International Conference June 28-30, 2006, Stanford, CA, USA. pp. 16-24. Available online
Marcus, Aaron (2005): User-centered design in the enterprise. In Interactions, 12 (1) pp. 18-23
Marcus, Aaron (2005): Dreaming of robots: an interview with Bruce Sterling. In Interactions, 12 (2) pp. 68-70
Marcus, Aaron (2005): The out-of-box home experience: remote from reality. In Interactions, 12 (3) pp. 54-56
Marcus, Aaron (2005): Usability grows up: the great debate. In Interactions, 12 (4) pp. 72-73
Marcus, Aaron (2005): What would an ideal CHI education look like?. In Interactions, 12 (5) pp. 54-55
Marcus, Aaron (2005): When in Rome, do as the Romans do: HCII 2005 recap. In Interactions, 12 (6) pp. 48-ff
Marcus, Aaron (2004): The next revolution: vehicle user interfaces. In Interactions, 11 (1) pp. 40-47
Marcus, Aaron (2004): Patterns within patterns. In Interactions, 11 (2) pp. 28-34
Marcus, Aaron (2004): User-experience planning for corporate success. In Interactions, 11 (3) pp. 24-27
Marcus, Aaron (2004): Insights on outsourcing. In Interactions, 11 (4) pp. 12-17
Marcus, Aaron (2004): Branding 101. In Interactions, 11 (5) pp. 14-21
Marcus, Aaron (2004): It's about time. In Interactions, 11 (6) pp. 16-21
Marcus, Aaron and Baumgartner, Valentina-Johanna (2004): A Practical Set of Culture Dimensions for Global User-Interface Development. In: Masoodian, Masood, Jones, Steve and Rogers, Bill (eds.) Computer Human Interaction 6th Asia Pacific Conference - APCHI 2004 June 29 - July 2, 2004, Rotorua, New Zealand. pp. 252-261. Available online
Marcus, Aaron (2003): User-interface design and China: a great leap forward. In Interactions, 10 (1) pp. 21-25
Marcus, Aaron (2003): Universal, ubiquitous, user-interface design for the disabled and elderly. In Interactions, 10 (2) pp. 23-27
Marcus, Aaron (2003): Icons, symbols, and signs: visible languages to facilitate communication. In Interactions, 10 (3) pp. 37-43
Marcus, Aaron (2003): What do UI designers think about protecting their designs?. In Interactions, 10 (4) pp. 36-43
Marcus, Aaron (2003): When is a user not a user?: Who are we? What do we do?. In Interactions, 10 (5) pp. 28-34
Marcus, Aaron (2003): The emotion commotion. In Interactions, 10 (6) pp. 28-34
Marcus, Aaron, Baumgartner, V.-J. and Chen, E. (2003): User-Interface Design and Culture. In: Proceedings of the Tenth International Conference on Human-Computer Interaction 2003. pp. 153-157.
Marcus, Aaron (2003): Vehicle UI and Information-Visualization Design. In: Proceedings of the Tenth International Conference on Human-Computer Interaction 2003. pp. 158-162.
Marcus, Aaron (2003): Cross-Cultural Communication in User Interface Design for Work, Home, Play and On the Way. In: Evers, Vanessa, Röse, Kerstin, Honold, Pia, Coronado, José and Day, Donald L. (eds.) Designing for Global Markets 5 - IWIPS 2003 - Fifth International Workshop on Internationalisation of Products and Systems 17-19 July, 2003, Berlin, Germany. pp. 295-.
Marcus, Aaron, Baumgartner, Valentina-Johanna and Chen, Eugene (2003): User Interface Design vs. Culture. In: Evers, Vanessa, Röse, Kerstin, Honold, Pia, Coronado, José and Day, Donald L. (eds.) Designing for Global Markets 5 - IWIPS 2003 - Fifth International Workshop on Internationalisation of Products and Systems 17-19 July, 2003, Berlin, Germany. pp. 67-78.
Marcus, Aaron and Chen, Eugene (2002): Designing the PDA of the future. In Interactions, 9 (1) pp. 34-44
Marcus, Aaron (2002): Metaphors and user interfaces in the 21st Century. In Interactions, 9 (2) pp. 7-10
Marcus, Aaron (2002): Culture class vs. culture clash. In Interactions, 9 (3) pp. 25-28
Marcus, Aaron (2002): CHI as a cross-tribal community. In Interactions, 9 (4) pp. 31-35
Marcus, Aaron (2002): Dare we define user-interface design?. In Interactions, 9 (5) pp. 19-24
Marcus, Aaron (2002): The cult of cute: the challenge of user experience design. In Interactions, 9 (6) pp. 29-34
Marcus, Aaron (2002): Cross-cultural UI design: for home, work, and on the way. In: Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques 2002. p. 411. Available online
Marcus, Aaron (2001): Cross-cultural user-interface design for work, home, play, and on the way. In: IEEE ACM 19th International Conference on Computer Documentation 2001. pp. 221-222. Available online
Marcus, Aaron (2001): Cross-Cultural User-Interface Design. In: Proceedings of the Ninth International Conference on Human-Computer Interaction 2001. pp. 502-505.
Marcus, Aaron (2001): Babyface Design for Mobile Devices and the Web. In: Proceedings of the Ninth International Conference on Human-Computer Interaction 2001. pp. 514-518.
Marcus, Aaron (2001): Cross-Cultural Web User-Interface Design. In: Proceedings of IFIP INTERACT01: Human-Computer Interaction 2001, Tokyo, Japan. pp. 832-834.
Marcus, Aaron and Gould, Emilie West (2000): Crosscurrents: cultural dimensions and global Web user-interface design. In Interactions, 7 (4) pp. 32-46
Marcus, Aaron, Wieser, Karl, Armitage, John and Frank, Volker (2000): User-Interface Design for Medical Informatics: A Case Study of Kaiser Permanente. In: HICSS 2000 2000. . Available online
Marcus, Aaron, Frank, V., Armitage, John and Guttman, E. (1999): Global User-Interface Design. In: 1999. pp. 772-776.
Marcus, Aaron (1999): Globalization and user-interface design for the Web. In: Prabhu, Girish V. and delGaldo, Elisa M. (eds.) Designing for Global Markets 1 - IWIPS 1999 - First International Workshop on Internationalisation of Products and Systems May 20-22, 1999, Rochester, New York, USA. pp. 165-172.
Marcus, Aaron, Armitage, John, Frank, Volker and Guttman, Edward (1999): User-Interface Design for Online Transactions: Planet SABRE Air-Travel Booking. In: Bullinger, Hans-Jörg (ed.) HCI International 1999 - Proceedings of the 8th International Conference on Human-Computer Interaction August 22-26, 1999, Munich, Germany. pp. 656-660.
Marcus, Aaron, Armitage, John, Frank, Volker and Guttman, Edward (1999): Good Things in Small Packages: User-Interface Design for Baby Faces in Devices and Appliances for Y2K and Beyond. In: Bullinger, Hans-Jörg (ed.) HCI International 1999 - Proceedings of the 8th International Conference on Human-Computer Interaction August 22-26, 1999, Munich, Germany. pp. 715-719.
Marcus, Aaron, Armitage, John, Frank, Volker and Guttman, Edward (1999): Vehicle-Navigation User-Interface Design: Lessons for Consumer Devices. In: Bullinger, Hans-Jörg (ed.) HCI International 1999 - Proceedings of the 8th International Conference on Human-Computer Interaction August 22-26, 1999, Munich, Germany. pp. 1143-1147.
Marcus, Aaron, Armitage, John, Frank, Volker and Guttman, Edward (1999): You don't have to be Jewish to Design Bagel.com, but it Helps... and Other Matters. In: Bullinger, Hans-Jörg (ed.) HCI International 1999 - Proceedings of the 8th International Conference on Human-Computer Interaction August 22-26, 1999, Munich, Germany. pp. 516-520.
Marcus, Aaron, Armitage, John, Frank, Volker and Guttman, Edward (1999): User-Interface Development: Lessons for the Future from two Past Projects. In: Bullinger, Hans-Jörg (ed.) HCI International 1999 - Proceedings of the 8th International Conference on Human-Computer Interaction August 22-26, 1999, Munich, Germany. pp. 1227-1231.
Marcus, Aaron (1998): Metaphor Design in User Interfaces. In ACM SIGDOC *Journal of Computer Documentation, 22 (2) pp. 43-57
Marcus, Aaron (1997): Cultural Diversity for User Interface Design: A Progress Report. In: Proceedings of the Seventh International Conference on Human-Computer Interaction 1997. pp. 145-148.
Marcus, Aaron (1997): International User-Interface Standards for Information Superhighways: Some Design Issues. In: Proceedings of the Seventh International Conference on Human-Computer Interaction 1997. pp. 189-192.
Marcus, Aaron (1997): History Lesson: The Web Discovers User Interface Design. In: Smith, Michael J., Salvendy, Gavriel and Koubek, Richard J. (eds.) HCI International 1997 - Proceedings of the Seventh International Conference on Human-Computer Interaction - Volume 2 August 24-29, 1997, San Francisco, California, USA. pp. 535-538.
Baecker, Ronald, DiGiano, Chris and Marcus, Aaron (1997): Software Visualization for Debugging. In Communications of the ACM, 40 (4) pp. 44-54
Smilonich, Nick, Thompson, Lynne and Marcus, Aaron (1996): The Cross-GUI Handbook: For Multiplatform User Interface Design. Addison-Wesley Publishing
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Marcus, Aaron (1995): Graphic Design for Advanced User Interfaces. In: Proceedings of the Human Factors and Ergonomics Society 39th Annual Meeting 1995. .
Marcus, Aaron (1994): Metaphor Mayhem: Mismanaging Expectation and Surprise. In Interactions, 1 (1) pp. 41-43
Marcus, Aaron (1994): Managing Metaphors for Advanced User Interfaces. In: Advanced Visual Interfaces 1994 1994. pp. 12-18. Available online
Marcus, Aaron (1993): Future User Interface Metaphors. In: Proceedings of the Human Factors and Ergonomics Society 37th Annual Meeting 1993. pp. 258-262.
Marcus, Aaron (1993): Metaphor Design and Cultural Diversity in Advanced User Interfaces. In: Proceedings of the Fifth International Conference on Human-Computer Interaction 1993. pp. 469-474.
Marcus, Aaron (1993): Visual Rhetoric in User Interfaces. In: Proceedings of the Fifth International Conference on Human-Computer Interaction - Poster Sessions: Abridged Proceedings 1993. p. 258.
Marcus, Aaron (1993): Human Communications Issues in Advanced UIs. In Communications of the ACM, 36 (4) pp. 100-109
Marcus, Aaron, Norman, Donald A., Rucker, Rudy, Sterling, Bruce and Vinge, Vernor (1992): Sci-Fi at CHI: Cyberpunk Novelists Predict Future User Interfaces. In: Bauersfeld, Penny, Bennett, John and Lynch, Gene (eds.) Proceedings of the ACM CHI 92 Human Factors in Computing Systems Conference June 3-7, 1992, Monterey, California. pp. 435-437. Available online
Marcus, Aaron (1992): Graphic Design for Electronic Documents and User Interfaces. Reading, MA, ACM Press
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Angiolillo, Joel S., Marcus, Aaron, Casey, Steven M. and Dumais, Susan (1991): Designing Usable Documentation: New Directions for Human Factors. In: Proceedings of the Human Factors Society 35th Annual Meeting 1991. pp. 249-250.
Marcus, Aaron and Dam, Andries van (1991): User-Interface Developments for the Nineties. In IEEE Computer, 24 (9) pp. 49-57
Baecker, Ronald M. and Marcus, Aaron (1990): Human Factors and Typography for More Readable Programs. Reading, MA, Addison-Wesley Publishing
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Marcus, Aaron, Cowan, William B. and Smith, Wanda J. (1989): Color in User Interface Design: Functionality and Aesthetics. In: Bice, Ken and Lewis, Clayton H. (eds.) Proceedings of the ACM CHI 89 Human Factors in Computing Systems Conference April 30 - June 4, 1989, Austin, Texas. pp. 25-27.
Marcus, Aaron (1988): CHI+GI'87 Poster Session Papers and Abstracts. In ACM SIGCHI Bulletin, 19 (3) pp. 55-81
Marcus, Aaron (1987): CHI+GI'87 Poster Session Papers and Abstracts. In ACM SIGCHI Bulletin, 19 (2) pp. 36-57
Marcus, Aaron, Arent, Michael, Browne, Bruce and Jacobsen, Carl (1987): An Icon Design Manual Page for the User Interface of a CAD/CAM/CAE Workstation. In ACM SIGCHI Bulletin, 19 (2) p. 55
Baecker, Ronald M. and Marcus, Aaron (1983): On Enhancing the Interface to the Source Code of Computer Programs. In: Smith, Raoul N., Pew, Richard W. and Janda, Ann (eds.) Proceedings of the ACM CHI 83 Human Factors in Computing Systems Conferenc December 12-15, 1983, Boston, Massachusetts, United States. pp. 251-255.
Marcus, Aaron (1982): Typographic Design for Interfaces of Information Systems. In: Nichols, Jean A. and Schneider, Michael L. (eds.) Proceedings of the SIGCHI conference on Human factors in computing systems March 15-17, 1982, Gaithersburg, Maryland, United States. pp. 26-30.
Marcus, Aaron and Baecker, Ronald M. (1982): On the graphic design of program text. In: Graphics Interface 82 May 17-21, 1982, Toronto, Ontario, Canada. pp. 303-311.
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Publication period:1982-2007
Publication count:85
Number of co-authors:32
Aaron Marcus's 3 most productive colleagues in number of publications:
Donald A. Norman:67Number of publications with 3 favourite co-authors:
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Software design is the act of determining the user's experience with a piece of software. It has nothing to do with how the code works inside, or how big or small the code is. The designer's task is to specify completely and unambiguously the user's whole experience.
-- David Liddle, From Bringing Design to Software, edited by Terry Winograd, 1996
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Eva Hornecker explains the evolving concept of Tangible Interaction.
Read Eva's insightful entry here..