Publication statistics

Pub. period:2001-2007
Pub. count:9
Number of co-authors:13



Co-authors

Number of publications with 3 favourite co-authors:

T. Radhakrishnan:4
E. Metzker:2
H. Javahery:2

 

 

Productive colleagues

A. Seffah's 3 most productive colleagues in number of publications:

T. Radhakrishnan:7
P. Forbrig:4
E. Metzker:3
 
 
 
May 19

Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.

-- Paul Rand, 1997

 
 

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A. Seffah

Ph.D.

Personal Homepage:
hci.cs.concordia.ca/www/hcse/people/a_seffah/#h1_4


Current place of employment:
Concordia University

Dr.Seffah's interests are at the intersection of human-computer interaction and software engineering, with an emphasis on human-centered software engineering, empirical studies, theoretical models for quality in use measurement, as well as patterns as a vehicle for capturing and incorporating empirically valid design practices in software engineering practices. He is a co-founder of the Usability and Empirical Studies Lab and the founder and chair of the Human-Centered Software Engineering Research Group at Concordia University.

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Publications by A. Seffah (bibliography)

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2007
 
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Javahery, H., Deichman, A., Seffah, A. and Radhakrishnan, T. (2007): Incorporating Human Experiences into the Design Process of a Visualization Tool: A Case Study from Bioinformatics. In: Proceedigns of 2007 IEE International Conference on Systems, Man and Cybernetics October 7-10, 2007, Montreal, Quebec, Canada. .

Visualization tools are helpful in the analysis of large and complex information such as genomics data and biological phenomena. However, there exists a conceptual gap between how the tools actually work and the user experiences, tasks and behaviors. To design more human-centered tools that fully support the biologist’s experiences, we have defined a framework, called UX-P (User Experiences to Patterns). The framework leverages the complicity of personas, a technique to capture user experiences, and design patterns – allowing us to narrow the gap between user experiences and the tool’s design and features. First, HCI experts need to capture the user’s needs, interaction behavior and task flow. This information can then be used to derive design patterns which are composed to create a conceptual design. To test and further improve this framework, we carried out an empirical study with users of a Bioinformatics visualization tool called Protein Explorer. Results of our empirical study will be presented.

© All rights reserved Javahery et al. and/or their publisher

2003
 
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Alsumait, A., Seffah, A. and Radhakrishnan, T. (2003): Use Case Maps: A Visual Notation for Scenario-Based User Requirements. In: Proceedings of the Tenth International Conference on Human-Computer Interaction 2003. pp. 3-7.

 
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Gaffar, A., Javahery, H. and Seffah, A. (2003): A Pattern Framework for Eliciting and Delivering UCD Knowledge and Practices. In: Proceedings of the Tenth International Conference on Human-Computer Interaction 2003. pp. 108-112.

 
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Metzker, E., Seffah, A. and Gaffar, A. (2003): Towards a Systematic Empirical Validation of HCI Knowledge Captured as Patterns. In: Proceedings of the Tenth International Conference on Human-Computer Interaction 2003. pp. 168-172.

 
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Metzker, E. and Seffah, A. (2003): User-centered Design in the Software Engineering Lifecycle: Organizational, Cultural and Educational Obstacles to a Successful Integration. In: Proceedings of the Tenth International Conference on Human-Computer Interaction 2003. pp. 173-177.

 
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Abi-Aad, R., Sinnig, D., Radhakrishnan, T. and Seffah, A. (2003): CoU: Context of Use Model for User Interface Designing. In: Proceedings of the Tenth International Conference on Human-Computer Interaction 2003. pp. 8-12.

2001
 
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Donyaee, M., Seffah, A. and Khelifi, A. (2001): QUIM: An Integrated Framework for Modeling and Measuring Quality in Use. In: Proceedings of IFIP INTERACT01: Human-Computer Interaction 2001, Tokyo, Japan. pp. 715-716.

 
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Seffah, A. and Forbrig, P. (2001): Software and Usability Engineering Cross-Pollination. In: Proceedings of IFIP INTERACT01: Human-Computer Interaction 2001, Tokyo, Japan. p. 839.

 
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Antunes, H., Seffah, A., Radhakrishnan, T. and Pestina, S. (2001): Improving and Mediating Software-to-Usability Engineering Communication. In: Proceedings of the HCI01 Conference on People and Computers XV 2001. pp. 139-150.

 
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Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/a__seffah.html

Publication statistics

Pub. period:2001-2007
Pub. count:9
Number of co-authors:13



Co-authors

Number of publications with 3 favourite co-authors:

T. Radhakrishnan:4
E. Metzker:2
H. Javahery:2

 

 

Productive colleagues

A. Seffah's 3 most productive colleagues in number of publications:

T. Radhakrishnan:7
P. Forbrig:4
E. Metzker:3
 
 
 
May 19

Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.

-- Paul Rand, 1997

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!