ITS 2012 Interactive Tabletops and Surfaces

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Interactive surfaces is emerging as an exciting new research area. Display technologies coupled with input sensors capable of enabling direct interaction, are being experimented with and embedded in tabletops, walls and floors to support a diversity of collaborative activities.

 
Nov 11
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Nov 14
Cambridge, MA, USA
ITS 2012 Interactive Tabletops and Surfaces
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Call For Papers / Call For Participation (CfP)

The field of Interactive Tabletops and Surfaces is rapidly evolving. Hardware prices are falling, core sensing technology is improving, software toolkits are maturing, and interaction paradigms are slowly beginning to solidify. As a result, interactive tabletops and surfaces are increasingly making their way beyond laboratories and appearing in a wide variety of private and public spaces including museums, offices, schools, airports, hotels, medical centers, and homes. Such surfaces employ a variety of technologies (capacitive sensing, computer vision, motion sensors, etc.) and appear in varied form-factors (large walls and tabletops, tablets and slates, flexible materials, on-demand projection, etc.). The ACM conference on Interactive Tabletops and Surfaces brings together researchers and practitioners from a variety of backgrounds and interest areas. The intimate size of this single-track symposium provides an ideal venue for leading researchers, practitioners, and students to exchange research results and experiences. We encourage submissions on (but not limited to) the following topic areas as they relate to interactive tabletops and surfaces:

* Systems for, experiences with, and/or evaluations of surfaces in specific application areas (education, science, business, entertainment, health, accessibility, homes, etc.)
* Gesture-based interfaces
* Multi-modal interfaces
* Tangible interfaces
* Novel interaction techniques
* Data handling/exchange
* Information visualization/data presentation
* Software engineering methods
* Computer supported collaborative work
* Co-located, distributed, or mixed-presence collaboration
* Middleware and network support
* Virtual reality and augmented reality
* Social protocols
* Hardware, including sensing and input technologies with novel capabilities
* Human-centered design and methodologies
* Interaction in context
* Evaluations and user studies


Previous conferences

 

2006

First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia.

View conference publications and more > > >
 

2007

Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA.

View conference publications and more > > >
 

2008

Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands.

View conference publications and more > > >
 

2009

Proceedings of the 2009 ACM International Conference on Interactive Tabletops and Surfaces 2009.

View conference publications and more > > >
 

2011

Proceedings of the 2011 ACM International Conference on Interactive Tabletops and Surfaces 2011.

View conference publications and more > > >
 

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Changes to this page (conference/event)

23 Mar 2012: Tagged
23 Mar 2012: Added

Page Information

Author(s): Mads Soegaard
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