Training Wheels Interface

by Mads Soegaard

Training wheels are originally the kind of wheels you put on a child's bike when he/she is learning to ride a bike. A training wheels interface or application is a program/device/system that disables or hides advanced features so novices can learn the system faster in a protected environment where experimentation is safe and encouraged. The user may then enter the advanced mode when he/she feels ready to be exposed to the full functionality/complexity of the system.

The term most likely derives from Carroll and Carrithers (1984) who designed a training wheels interface for a commercial word processor. Their goal was to save users from the frustration and confusion caused by the errors they make in the early stages of learning. That way the user would have the ideal environment for building a coherent mental model of the system, resulting in better performance and learnability of the advanced functions after the initial 'training wheels phase'.





User Contributed Notes

Do you have any comments/additions that you would like visitors to this page to see? Please submit your comments for the benefit of other visitors!

Comment The Editorial Team (127.0.0.---)
Posted 09 Jul 2008 UTC
Be the first to add a thoughtful note to this page !


 

References (bibliography)

 what's this?

Carroll, John M. and Carrithers, C. (1984): Training Wheels in a User Interface. In Communications of the ACM, 27 (8) pp. 800-806806

Carroll, John M. and Carrithers, C. (1984): Blocking learner error states in a training-wheels system. In Human Factors, 26 (4) pp. 377-389389

Changes to this page

28 Apr 2006:
 

Please Help!

If qualified, you may write an entry in the encyclopedia!

 
 

Get Notified!

Get notified when new entries are added to the encyclopedia!
Your Email
Want to know more?
 
 

Licensed through a Creative Commons licence Copyright Notice

This page/work is copyright of Interaction-Design.org through the Creative Commons Attribution-ShareAlike Licence.
Permission to make digital/hard copy of part or all of this work for personal, classroom, and commercial use is granted without fee provided that appropriate credit is given (i.e. that the author's name, the title of this publication/article/web page, its URL and its date clearly appear) and that derivative works are also made available through the Creative Commons Attribution-ShareAlike Licence. See the copyright page for full details or click the 'how to cite' link above for info on how to cite this publication/article/web page.
 
 

Page information

Author(s): Mads Soegaard
This encyclopedia entry has been peer-reviewed by two reviewers (double-blinded) and has undergone language copy-editing, typesetting, and reference validation.
How to cite/reference this page
URL: http://www.interaction-design.org/encyclopedia/training_wheels_interface.html