Demand Characteristics

Demand Characteristics is a term used in Cognitive Psychology to denote the situation where the results of an experiment are biased because the experimenters' expectancies regarding the performance of the participants on a particular task create an implicit demand for the participants to perform as expected. Margarat Intons-Peterson (1983) has investigated demand characteristics through experiments in which she manipulated with her participants' performance by 'leaking' what she expected the results would be like. If participants in the experiment knew that Margarat Intons-Peterson expected their performance on task A to be better than that of task B, their actual performance on task A would in fact be comparatively better (measured relative to a control group of participants who performed task A not knowing about the expectancies).

Relevance for interaction design

People apparently have a tendency to conform to known expectancies and are good at picking up the designer's intentions, expectations, and opinions. Even subtle and implicit cues like body language, wording of a phrase etc is enough to make your expectancies known to the user. Therefore, any user events (prototyping sessions, workshops etc.) should be carefully planed with regards to how the users are informed about the event. If, for example, they are given three competing prototypes and they somehow pick up your expectancies (maybe one prototype looks more 'finished' than the others), it will influence the results. Keeping demand characteristics in mind will help a designer avoid its resulting methodological problems.

What do YOU think?

Give us your opinion! Do you have any comments/additions that you would like other visitors to see?

 
comment You say: Mar 16th, 2010
#1
Be the first to add a thoughtful note to this page ! 

  will be spam-protected
 

 
How many?
=
e.g. "6"
 

References (bibliography)

 what's this?

Intons-Peterson, M. J. (1983): Imagery paradigms: How vulnerable are they to experimenters' expectations?. In Journal of Experimental Psychology - Human Perception and Performance, 9 pp. 394-412

Norman, Donald A. (1991): Cognitive artifacts. In: Carroll, John M. "Designing Interaction: Psychology at the Human-Computer Interface". Cambridge University Press pp. 17-38

Sternberg, Robert J. (1996): Cognitive Psychology. 2nd. Ed.. Harcourt Brace College Publishers
 View info on Amazon.com or .co.uk This link opens in a new window 

Changes to this page

Get Notified!

Get notified when new entries are added to the encyclopedia!
Your Email
Want to know more?
Mar 16

The moment clients realize that revisions are not an all-you-can-eat buffet, suddenly they realize they are not hungry.

-- Lester Beall

  • Share this quote on... Bookmark and Share
  • Get more quotes

Eva Hornecker on Tangible Interaction

Eva Hornecker explains the evolving concept of Tangible Interaction.

Read Eva's insightful entry here..

Licensed through a Creative Commons licence Open Content

We believe in Open Content and use the Creative Commons Copyright Licences, which makes the content of this website in effect the property of our community, not of this specific website. This page/work is copyright of Interaction-Design.org through the Creative Commons Attribution-ShareAlike Licence.
Permission to make digital/hard copy of part or all of this work for personal, classroom, and commercial use is granted without fee provided that appropriate credit is given (i.e. that the author's name, the title of this publication/article/web page, its URL and its date clearly appear) and that derivative works are also made available through the Creative Commons Attribution-ShareAlike Licence. See the copyright page for full details or click the 'how to cite' link above for info on how to cite this publication/article/web page.
 

Page information

Author(s): Mads Soegaard
How to cite/reference this page
URL: http://www.interaction-design.org/encyclopedia/demand_characteristics.html