TEI 2012 - Tangible, Embedded and Embodied Interaction Conference

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TEI is the first international conference dedicated to research in tangible, embedded, and embodied interaction. The conference attempts to bring together this new field, providing a meeting ground for the diverse communities of research and practice involved with tangibles -- from computing, hardware, and sensor technology, to HCI, interaction design, and CSCW, to product and industrial design and interactive arts.

 
Feb 19
-
Feb 22
Kingston, Ontario, Canada
TEI 2012 - Tangible, Embedded and Embodied Interaction Conference
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Call For Papers / Call For Participation (CfP)

TEI 2012 is the sixth international conference dedicated to presenting cutting edge research in tangible, embedded, and embodied interaction. The work presented at TEI addresses design challenges, theories, experiences, systems, and new developments, with specific emphasis on all the physical aspects of human interaction with computing technology. The intimate size of this single-track conference provides a unique forum for exchanging ideas and presenting innovative work through talks, interactive exhibits, demos, hands-on studios, posters, art installations and performances. The theme of this year's conference is "fold unfold". We particularly encourage submission on the theme of Organic User Interfaces (OUI): user interfaces with non-flat, flexible or actuated displays (http://www.organicui.org)

Research on tangible, embodied and embedded interaction has gained substantial visibility and activity over the past decade, under many different names and research topics and disciplines, including tangible interfaces, graspable interfaces, physical computing, tangible interaction, IT product design, appliance design and interactive spaces. It has also been associated with larger research areas, including mixed, virtual, and augmented reality and ubiquitous and pervasive computing. TEI brings together this emerging field, providing a meeting ground for the diverse communities of research and practice - from computing, hardware, and sensor technology, to HCI, interaction design, and CSCW, to product and industrial design and interactive arts. We invite submissions from all these perspectives, theoretical, conceptual, technical, applied, or artistic. The conference is designed to provide appropriate presentation forms for different types of contributions. Accepted submissions of all types will be included in the Proceedings as papers and will be integrated within the single-track conference. Interdisciplinary submissions are particularly welcome.

TOPICS for SUBMISSION

Authors are invited to submit high-quality work detailing original research that contributes to advancing the field. Appropriate topics include but are not limited to:

• Case studies and evaluations of working deployments
• Analysis of key challenges, proposals of research agenda
• Relation of tangible and embedded interaction to other paradigms
• Programming paradigms and tools, toolkits, software architectures
• Novel interactive uses of sensors+actuators, electronics+mechatronics
• Design guidelines, methods, and processes
• Novel application areas, innovative systems, industrial applications
• Theoretical foundations, frameworks, and concepts
• Philosophical, ethical & social implications
• Interfaces specific in form and context to particular cultures
• Advantages, weakness, affordances of tangible, embedded and embodied interaction
• Learning from the role of physicality in everyday environments
• Embodied interaction, movement, and choreography of interaction
• Organic User Interfaces: flexible, non-flat or actuated display interfaces
• Role of physicality for human perception, cognition and experience
• Teaching experiences, lessons learned, and best practices
• Standardization, production, and business applications

PAPERS

Papers must present original material and will be reviewed rigorously by at least three reviewers in a double-blind process. Papers in all areas will be assessed on their contribution to the field. Papers are due 1st September 2011. Papers may be 2, 4 or 8 pages long in ACM SIGCHI format. All papers will undergo the same review and publication process. The length must match the contribution. Authors may propose the presentation format that they feel best suits their contribution, which may include multiple presentation forms (e.g. talk and demo). 8 page long papers will be presented as talks. Short papers will be selected for presentation as a talk, demonstration, or as a poster. Selected long or short talks will be invited for demonstrations. TEI 2012 remains committed to the principle followed in previous TEI conferences - that TEI values all submissions equally.

One author of each accepted submission must register for the conference before the early registration deadline in order for the final paper version to be published in the conference proceedings. Papers will be published in the ACM digital library. Please contact the program chairs Ylva Fernaeus, Audrey Girouard and Sergi Jorda at tei2012_programchairs@googlegroups.com with questions about paper submissions.

PROPOSALS for STUDIOS

TEI 2012 also invites proposals for studios to be held in multiple tracks on Tuesday, February 21st, 2012. Studios are participatory events that offer novel practical experiences to conference attendees with diverse skills and technical backgrounds. Studio topics can include the exploration of new toolkits, prototype design techniques, and creative applications of emerging or traditional materials. Studios can also tackle more research-focused topics such new methodologies, emerging application areas, and theoretical foundations. Studios should emphasize making, building, creating and hacking. Organizers are encouraged to arrange for later publications of a studio's creative output. Each studio should aim to host between 10 and 15 participants. Studio proposals are due 1st September 2012. Please contact the studio chairs Nick Graham and Michael Horn at tei2012_studiochairs@googlegroups.com with questions about studios submissions.

EXPLORATIONS

TEI 2012 Explorations comprise several submission formats intended to embrace and nurture contributions from a wide range of communities - such as artists, designers and graduate students - as well as support the publication of cutting edge research. TEI Explorations include the Graduate Student Consortium and Art tracks as well as the Tangible Interaction Design Challenge. The submission deadline for these tracks is 1st November 2011; full details will be confirmed in subsequent CfPs.


Previous conferences

 

2007

Proceedings of the 1st International Conference on Tangible and Embedded Interaction 2007.

View conference publications and more > > >
 

2008

Schmidt, Albrecht, Gellersen, Hans, Hoven, Elise van den, Mazalek, Ali, Holleis, Paul and Villar, Nicolas (eds.) TEI 2008 - Proceedings of the 2nd International Conference on Tangible and Embedded Interaction February 18-20, 2008, Bonn, Germany.

View conference publications and more > > >
 

2009

Villar, Nicolas, Izadi, Shahram, Fraser, Mike and Benford, Steve (eds.) TEI 2009 - Proceedings of the 3rd International Conference on Tangible and Embedded Interaction February 16-18, 2009, Cambridge, UK.

View conference publications and more > > >
 

2009

Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2009.

View conference publications and more > > >
 

2012

Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012.

View conference publications and more > > >
 

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06 Jul 2011: Tagged
06 Jul 2011: Added

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Author(s): Mads Soegaard
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URL: http://www.interaction-design.org/calendar/tei_2012_-_tangible_embedded_and_embodied_interaction_conference.html

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