Interaction 10 promises four intense days of education, inspiration and connection in the world of interaction design. Our goal is for you to go home with your brain full of new ideas, tools and strategies, your body tired from staying up late enrapt in fascinating conversations, and your life enriched by friends new and old.
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Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !