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IEEE VR 2013 - Virtual Reality

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Call For Participation (CfP)

IEEE VR 2013 seeks original, high-quality papers in all areas related to virtual reality, including work on augmented reality, mixed reality, and 3D user interfaces. Each paper should be classifiable as mainly covering research, applications, or systems, using the following guidelines for each:

Research papers should describe results that contribute to advances in state-of-the-art software, hardware, algorithms, interaction, or human-factors.
Application papers should explain how the authors built upon existing ideas and applied them to solve an interesting problem in a novel way. Each paper should include an evaluation of the success of the use of VR in the given application domain.
System papers should indicate how the implementers integrated known techniques and technologies to produce an effective system, along with any lessons learned in the process. Each paper should include an evaluation of the system, including benchmarking that was performed (e.g., latency or frame-rate).

We are pleased to announce that all accepted long papers will be published in a special issue of IEEE Transactions on Visualization and Computer Graphics (TVCG).


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1993

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1999

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2000

VR 2000 2000.

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2001

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2002

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2003

IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA.

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2004

IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA.

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2007

Sherman, William R., Lin, Ming C. and Steed, Anthony (eds.) IEEE Virtual Reality Conference, VR 2007 10-14 March, 2007, Charlotte, NC, USA.

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2008

IEEE Virtual Reality Conference 2008 VR 2008 8-12 March, 2008, Reno, Nevada, USA.

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2009

IEEE Virtual Reality Conference 2009 VR 2009 14-18 March, 2009, Lafayette, Louisiana, USA.

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2010

Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA.

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Changes to this page (conference/event)

23 Mar 2012: Added

Page Information

Author(s): Mads Soegaard
URL: http://www.interaction-design.org/calendar/ieee_vr_2013_-_virtual_reality.html

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