
The use of the interactive surfaces is an exciting and emerging research area. Display technologies, such as projectors, LCD and OLED flat panels, and even flexible display substrates, coupled with input sensors capable of enabling direct interaction, make it reasonable to envision a future in which many surfaces in our environment from tabletops, walls and floors will function as a digital interactive display. This domain brings together different technologies such as camera and projector based systems, new display technologies, multi-touch and tangible interfaces, and other novel user interface and input techniques, potentially combining these with social learnings from user studies in the lab and the field. This is very much a cross-disciplinary workshop stretching across computer science (HCI, CSCW, computer vision, augmented reality, information visualization, graphics, and machine learning), hardware engineering, optics, as well as many aspects of design and the social sciences. The intimate size of this single-track workshop provides an ideal venue for leading researchers and practitioners to exchange research results and implementation experiences. We encourage researchers and developers to present there work on interactive tabletops and surfaces in areas including: * Applications * Gesture-Based Interfaces * Multi-Modal Interfaces * Tangible Interfaces * User Interface Technologies * Interaction Techniques * Computer Supported Collaboration Systems * Middleware and Network Support * Augmented Reality * Lab and In-Situ User Studies * Information Visualization * Sensing and Input Technologies
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