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EICS 2013 - ACM SIGCHI Symposium on Engineering Interactive Computing Systems

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EICS is an international conference devoted to all aspects of engineering usable and effective interactive computing systems, ranging from traditional workstation-based interactive systems to those involving new and emerging modalities (e.g., gesture), applications (e.g., mobile and ubiquitous games) and development methods (e.g., extreme programming). EICS focuses on tools, techniques and methods for designing and developing interactive systems. EICS brings together people who study or practice the engineering of interactive systems, drawing from the HCI, Software Engineering, Requirements Engineering, CSCW, Ubiquitous & Pervasive Systems, and Game Development communities.

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Call For Participation (CfP)

=======================================================
Call for Papers EICS 2013

ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS)

http://eics2013.org

June 24-27, 2013

City University London, UK
=======================================================

Overview

EICS 2013 is the fifth international conference in a series devoted to engineering interactive computing systems. EICS focuses on methods, techniques and tools for designing and developing interactive systems. The conference brings together people who study or practice the engineering of interactive systems.
Interactive Computing Systems are a focus of research and development in many fields including HCI, Software Engineering, Requirements Engineering, CSCW, Ubiquitous and Pervasive Systems, Enterprise Systems and Game Development.

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Conference Topics

Submissions are invited that address the engineering of human-computer interactive systems. Topics include but are not limited to:

* modelling interaction and interactive systems

* processes for engineering interactive systems (e.g. design, implementation, prototyping, evaluation, and testing)

* integrating interaction design into the software development process

* requirements engineering for interactive systems

* specification of interactive systems (methods, principles and tools)

* software architectures for interactive systems

* frameworks, toolkits, and APIs for interactive systems (e.g. API usability, interaction-driven API design)

* domain-specific languages for interactive systems

* formal methods for HCI

* engineering for heterogeneous environments (e.g., multi-device user interfaces)

* specifying and modelling users activities

* engineering innovative interactive applications (e.g., adaptive, multimodal, collaborative, tangible)

* end-user development of interactive systems

* engineering user experience (e.g., fun, affective interaction)

* engineering complex interactive systems (e.g., large datasets, large communities, enterprise systems)

* design and development methods (e.g., agile methods)

* safety critical systems (e.g. medical devices)

* engineering of entertainment applications (e.g., mobile and ubiquitous games)

* specification and realisation of new and emerging modalities (e.g. gesture),

* building interactive systems for human computation

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Type of submissions

Long Papers (10 pages), Late Breaking Results (6 pages), Demonstrations (6 pages), Doctoral Consortium submissions (4 pages), Tutorial and Workshop proposals (2 pages).

Long and Late Breaking Results papers can address research or novel or informative case studies.

Research paper submissions should describe substantial contributions of novel or ongoing work that has produced advanced results including validation of results.

Case study papers report experience gained on case studies and on applying engineering to large scale interactive computing applications. We are interested in the problems and challenges faced, and in how successful, or not, the adopted solutions were.


Acceptances for long papers can be conditional pending changes that the program committee may suggest or require for the final camera-ready draft of the paper. This means that your paper will not be formally accepted to EICS until you revise it and submit a final draft for approval by the program committee.


Accepted contributions will be published in the ACM SIGCHI proceedings of EICS 2013 as well as in the ACM Digital Library.

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Important dates

Long papers:

Abstract submissions: December 3, 2012

Paper submissions: December 17, 2012

Review notification: February 25, 2013

Rebuttals: March 4, 2013

Final decision: March 11, 2013

Final submissions: April 22, 2013


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Late-breaking results:

Submissions: March 25, 2013

Decision: April 22, 2013

Final submissions: April 29, 2013


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Demonstrations:

Submissions: March 25, 2013

Review notification: April 22, 2013

Final submissions: April 29, 2013


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Doctoral Consortium:

Submissions: March 25, 2013

Review notification: April 22, 2013

Final submissions: April 29, 2013


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Workshops:

Workshop proposal submissions: December 17, 2012

Review notification: January 14, 2013

Final submissions: April 29, 2013


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Tutorials:


Tutorial proposal submissions: March 25, 2013

Review notification: April 22, 2013

Final submissions: April 29, 2013


Further information on the web site: http://eics2013.org


Other events in this series

 

2011

ACM SIGCHI 2011 Symposium on Engineering Interactive Computing Systems 2011.

View conference publications and more > > >
 

2012

ACM SIGCHI 2012 Symposium on Engineering Interactive Computing Systems 2012.

View conference publications and more > > >
 
 

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Changes to this page (conference/event)

15 Oct 2012: Tagged
15 Oct 2012: Added

Page Information

Author(s): Mads Soegaard
URL: http://www.interaction-design.org/calendar/eics_2013_-_acm_sigchi_symposium_on_engineering_interactive_computing_systems.html

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