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Designing Persuasive Environments 2012

 
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Call For Participation (CfP)

Ambient Intelligent environments are interactive environments that can sense human behaviour and can respond intelligently. This workshop explores how interactive environments can be designed with persuasive quality, hereby influencing human experience and behaviour. The workshop follows a research-through-design approach in which practise-relevant insights are gained while designing. The focus will be on intuitive and rational decision-making, the role of aesthetics in persuasion, social and spatial influences on persuasion, technological influences and the ethics of designing for persuasion.

This workshop is part of the:
International Joint Conference on Ambient Intelligence,
Pisa, Italy - November 13-15, 2012,
http://hiis.isti.cnr.it/ami2012


 
 

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Page Information

Author(s): Mads Soegaard
URL: http://www.interaction-design.org/calendar/designing_persuasive_environments_2012.html