The Annual Conference of the New Zealand ACM Special Interest Group on Human-Computer Interaction. The CHINZ conference provides a general forum for those involved with Computer Human Interaction to address design centred on human use of technology. For example, Interaction design; user centred design, applying design principles in HCI, social implications of technology (e.g., for disabled or elderly); mobile technologies; games; robotics; tools and tool support; cyber psychology; usability; guidelines and heuristics; implications of technology for cognition; education aspects; and industry case studies.
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Software design is the act of determining the user's experience with a piece of software. It has nothing to do with how the code works inside, or how big or small the code is. The designer's task is to specify completely and unambiguously the user's whole experience.
-- David Liddle, From Bringing Design to Software, edited by Terry Winograd, 1996
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Eva Hornecker explains the evolving concept of Tangible Interaction.
Read Eva's insightful entry here..