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Audio Mostly 2014

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The Audio Mostly Conference provide a venue to explore the unexploited potential of audio in computer-based environments, for example game contexts, and aim to help open up this area of thinking by bringing together game designers, audio experts, content creators, and technology and behavioral researchers. Through this forum, varied experts could discuss developments and new potentials for audio in many areas such as entertainment, health and fitness, education, industrial training, serious gaming, etc. This is also a venue to present sonic solutions to development and design challenges in low resolutions scenarios or environments where screens are unavailable.

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Call For Participation (CfP)

For more detail see:
http://audiomostly.com/papersubmission/

Audio Mostly 2014 — Call for papers

The Audio Mostly Conference provides a venue to explore and promote the untapped potential of audio for interaction design by bringing together audio experts, content creators, interaction designers, behavioural researchers and others.
The area of interest covers new interactive applications for sound that demand or allow for some kind of interactive response from the users/listeners.
It can for example be in scenarios where screens and keyboards are unavailable, unsuitable or disturbing, but it can also be in contexts where sound in combination with other modalities form new and innovative interfaces between users and machines.


Topics of Interest:

The Audio Mostly conference series is interested in sound interaction design in general, is strongly interdisciplinary, and provides a space for alternative creative approaches. Hence, prospective contributions are not limited to specific methodological approaches and papers dealing with the theme from either a philosophical or an empirical viewpoint are welcome along with those with a more mixed method.

Important Dates

Deadline for paper submission – May 9, 2014
Notification of acceptance – June 20, 2014
Camera-ready paper submission – July 25 2014
Early registration deadline – September 1 2014
Conference – October 1-3 2014

Paper submission

Researchers, composers, game developers, sound artists, audio engineers, etc. who are interested in sharing their results, perspectives and insight to a multidisciplinary audience are invited to submit electronically full papers. Poster papers are also allowed, providing a venue for researchers and practitioners to discuss their work-in-progress.

Full papers: up to 6-8 pages, anonymised, in ACM Proceedings Format with up to 150 word abstract.

Poster papers: submit a 2-6 page extended abstract or short paper prepared using ACM CHI Extended Abstracts format.

Submitted papers will be reviewed by at least two referees and all accepted ones will be published in the Conference Proceedings and will be available in the ACM digital library.


Other events in this series

 

2010

Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound 2010.

View conference publications and more > > >
 

2011

Proceedings of the 2011 Audio Mostly Conference A Conference on Interaction with Sound 2011.

View conference publications and more > > >
 

2012

Proceedings of the 2012 Audio Mostly Conference A Conference on Interaction with Sound 2012.

View conference publications and more > > >
 
 

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Changes to this page (conference/event)

12 Feb 2014: Tagged
12 Feb 2014: Added

Page Information

Author(s): Mads Soegaard
URL: http://www.interaction-design.org/calendar/audio_mostly_2014.html

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